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NPC Generator

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Advanced [show]


Ratanák Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Beggar, Ratanák learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ratanák Shirley, Male Half-Orc Wizard 2
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 sp. 1 Climber’s kit.


Social Check DCs


Gardain Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with small hat. His hair is silver and very short. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gardain was raised in a hard working conservative environment. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Enemies, Job, Slave, Criminal record. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Gardain Daraln, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. Now he works as a singing tutor during his time off.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Artistic, Gifted, Logical. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nuraval Holderhek, Male Dwarf Bard 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp.


Social Check DCs


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears just a brown suit. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Guy Nash, Male Human Barbarian 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Werydd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her clothes are grease stained in places. Her long golden hair is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 10th year, her parents were killed by a goblins raid, leaving Werydd alone in the world. After a stint in an orphanage, she was adopted. She left for the west, certain she would find work there.

Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Werydd Bigtoe, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp.


Social Check DCs

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