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Advanced [show]


Hecat Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear black tank tops with grey skirt. Her dark red hair is long and unkept. Her gold unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Hecat Principle, Female Tiefling Commoner 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 14
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Susannah Braxton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a brown coat over a yellow low-cut shirt, and a broad hat upon her head. Her black hair is lengthy and is close to two feet long. Her eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Susannah embodies much of what other species detest in the Humans. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast plains. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying sister.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Braxton, Female Human Paladin 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Vapula Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her blue hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. After a long history of fighting, Vapula and her spouse have recently divorced.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Vapula Mystery, Female Tiefling Ranger 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2500 sp. Iolite (20 gp). Onyx (20 gp). Deep blue spinel (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vassago Open, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a axe. He wears his blue hair up. He has gold eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: Vassago was raised in a hard working conservative environment. Vassago abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Bonds: Job, Adventurer, Rich. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Vassago Open, Male Tiefling Expert 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Ar-Karo Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His top hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Ar-Karo was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Ar-Karo Hackney, Male Half-Orc Warlock 2
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs

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