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NPC Generator

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Advanced [show]


Hugolina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Hugolina Ainsworth, Female Human Rogue 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Mormog Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: Mormog was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Bonds: Attractive, Military, Job, Nature, Criminal record. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Mormog Hackney, Male Half-Orc Cleric 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Aquamarine (300 gp).


Social Check DCs


Hork Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of magic on his torso. He wears a broad hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Stutters

Attributes [hide]

Hork Gracey, Male Half-Orc Cleric 1
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)8 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length auburn hair. His eyes are green and he is always smoking a pipe.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many drow want him driven away; and revenge

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Goltorah, Male Half-Elf Warrior 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 390 gp. Deep green spinel (100 gp). 1 Half-Plate.


Social Check DCs


Vanuath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is chestnut and curly. His fierce hazel eyes like to dwell on things.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Vanuath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Mundane. Bonds: Job, Enemies, Family. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Vanuath Qualanthri, Male Elf Paladin 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp.


Social Check DCs

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