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Advanced [show]


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are amber.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic, Opinionated, Entrepeneur. Bonds: Attractive, Family. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Patrick Wesley, Male Human Bard 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 4 Antitoxin.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is wearing a long, brown cloak. Her blonde hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.

History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Ideals: Artistic, Persistence. Bonds: Rich, Adventurer, Job. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Sannl Holderhek, Female Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)11 (+0) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his club ready. He keeps his red fur in a pixie cut. His ears are large.

Personality: A skeptical and narcissistic man, Dynamic's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He was born into a rich family. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Dynamic Plume, Male Tabaxi Rogue 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Dagger Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. He keeps his long red fur kept up in a rat tail. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Dagger Of Passion, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 1 Superior lock.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the west. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to unite with his sister

Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Ernest Davenport, Male Human Bard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1 Darkwood Shield.


Social Check DCs

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