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NPC Generator

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Advanced [show]


Naamah Still, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her hair is silver and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and to prove her worth to the world

Ideals: Artistic. Flaws: Impulsive, Disease, Depressed. Bonds: Attractive. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Naamah Still, Female Tiefling Ranger 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)19 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 cp.


Social Check DCs


Smoking Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long gray fur kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is skeptical of what others tell her and is slow to trust.

History: She was born in the north, but her parents moved at a very young age to the south. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Ideals: Athletic. Flaws: Emotional, Shy. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Smoking Mist, Female Tabaxi Ranger 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp.


Social Check DCs


Avelina Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Avelina studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Avelina Graeme, Female Human Cleric 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Caelynn Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, constantly wearing a blue suit, tan shirt, and green tie. She has a long golden ponytail with little hanging trinkets. She has several tiny opal earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the east. She has chosen to use the inheritance that was left to her frivolously. She left for the east, certain she would find work there.

Motivation: She is greedy; and money/treasure

Ideals: Athletic. Flaws: Emotional, Addict. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Caelynn Ilphelkiir, Female Elf Warrior 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Malachite (5 gp).


Social Check DCs


Nora Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of bows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a flapper bob. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Gifted, Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Nora Eversharp, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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