Bendoo Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on her left hand. Her long auburn hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Bendoo was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Bendoo's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Attractive. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Bimpnottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a blue collared shirt and tan skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her blonde hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Cartwright, Bimpnottin learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Manea Patience, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her brown hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with her god.
History: When she was but 7 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Passionate. Bonds: Poor, Immigrant, Religious, Attractive. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: White pearl (40 gp). Amethyst (40 gp).
Arava Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green cloak and cross-gartered blue stockings. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her wide-brimmed hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arava took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Slave. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 80 gp.
Joan Stanford, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is well kept. Her violet unseeing eyes seem to look past you.
Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Disease, Insane. Bonds: Adventurer, Military. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
