Foxilon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a bow on his belt. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Entrepeneur. Bonds: Nature, Immigrant, Military. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Banded mail.
Roywyn Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Soapmaker who has hired her part-time. She has all her life been fascinated with writing.
History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Soapmaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Artistic. Bonds: Attractive, Poor, Has a crush, Religious, Mentor. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Carrie Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp.
Dustin Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his sword. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Shy, Antagonistic. Bonds: Mentor. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Rohesia Brixton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fine chain shirt which she covers with brown colored cloaks and clothing and is in decent physical shape. She wears a feathered hat to cover her moderate length auburn hair. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.
History: Gifted from a young age, Rohesia studied abroad. Cursed with unlife at a very young age, Rohesia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Persistence, Gifted. Flaws: Ugly, Insane, Disease. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!