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Advanced [show]


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His orange fur is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice, Fighting. Bonds: Poor, Attractive, Adventurer. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Moon Thunder, Male Tabaxi Wizard 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 gp. Golden pearl (50 gp).


Social Check DCs


Aline Astley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, brown, dusty cloak. Her golden hair is braided into rings. Her eyes, though not visible through her cowl, are gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: Born in the north to a Bricklayer, Aline learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered singing. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Aline Astley, Female Human Expert 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Climber’s kit.


Social Check DCs


Jasmine Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a red coat over a brown low-cut shirt, and a broad hat upon her head, and a wedding ring on her right hand. Her black hair is matted, messy, and big. Her face is scarred and worn.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: In love, Rich. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Jasmine Sunmeadow, Female Halfling Bard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 6000 cp. Amber (60 gp).


Social Check DCs


Mantus Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mantus Sarcasm, Male Tiefling Warrior 3
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His black hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Hupe hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many giants want him driven away.

Flaws: Selfish, Depressed. Bonds: Military, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Hupe Jamjar, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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