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Advanced [show]


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her auburn hair is cut short. She has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Helja was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Helja's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Religious, Military. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Helja Strongheart, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 310 gp.


Social Check DCs


Trey Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Jeweler. He also has developed a complete distrust of the Knight profession.

History: Born in the south to a Jeweler, Trey learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Secretive. Bonds: Job, Rich, Guardian. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Trey Casilltenirra, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Artin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with small hat. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise blue.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful wizard made her what she is. A few years later when the west was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 10 years.

Motivation: She wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant, Enemies. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Artin Trueanvil, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome, Draconic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 160 gp. Chrysoprase (60 gp). Jade (40 gp).


Social Check DCs


Drifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long white fur kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Drifting Moon, Female Tabaxi Adept 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Quilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern woman wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her tied-back hair is red. Her ears are large.

Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Spice Merchant, who enjoyed hunting, Quilla was taken on many hunting expeditions. Quilla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted necromantic powers by her dying brother.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Quilla Murnig, Female Gnome Adept 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. 3 Acid flasks.


Social Check DCs

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