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Advanced [show]


Ortegar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has styled his golden hair well, parting it to the left. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Ortegar Stoutman, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Jet (70 gp).


Social Check DCs


Vonbin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. He carries with him a set of sais on his belt, each one with a topaz on the hilt. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Layabout business at a young age. A freak accident while working with his Butcher mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Nature. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Vonbin Trollbleeder, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gunter Richie, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. His head has been shaved. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He became a Cartwright soon after.

Motivation: To be a Seamstress again; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Gunter Richie, Male Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. Deep green spinel (150 gp).


Social Check DCs


Grûblik Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Grûblik was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Grûblik Tattersall, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Brown-green garnet (40 gp).


Social Check DCs


Vepar Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. She wears a colorful flower in her brown hair. Her skin is flawless and her silver eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Vepar was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Vepar Mystery, Female Tiefling Monk 2
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). 1 Holy water.


Social Check DCs

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