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NPC Generator

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Advanced [show]


Travok Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Carpenter profession.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Antagonistic, Disease, Greedy. Bonds: Job, Religious. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Travok Rakankrak, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 250 gp.


Social Check DCs


Kasdeya Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely black suit with grey socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. She has red hair. Her black unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Jeweler, but she got bored and became a Sellsword. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Kasdeya Gift, Female Tiefling Commoner 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp. Golden yellow topaz (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Jane Elton, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a simple grey robe with red stripes complete with hood. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: Stoic and calm, she prefers to meditate than take action. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Jane studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and a deep hatred of giants

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Jane Elton, Female Human Barbarian 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp. Deep green spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a tan and grey handkerchief worn on his right side. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Family, Rich. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Arannis Ofandrus, Male Elf Warlock 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heian Floshem, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is renowned for his bright tan suits and hats. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Miller, Heian learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Heian Floshem, Male Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 14 (+2)18 (+4)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1400 sp. Onyx (80 gp). Blue quartz (9 gp).


Social Check DCs

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