Kyle Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He keeps his long red hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them
History: He was born in the east. Kyle was born on a far eastern island where he grew up under the tutelage of his mother, an expert Unemployed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Flaws: Depressed, Shy. Bonds: Attractive, Immigrant, Has a crush. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 310 gp. 4 Antitoxin.
Sindri Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Silver pearl (130 gp).
Umpen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large blue jacket. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. A gifted student he started as a Mercenary, but he got bored and became a Bowyer. He has drifted from career to career and currently works as a Bowyer.
Motivation: He is wracked by social anxiety; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Nature, Job. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp.
Three Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tight fitting pastel shirt and pants. She wears a broad hat to cover her moderate length white fur. Her face is scarred and worn.
Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Three was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Three's father didn't care for her much, and the feeling was mutual. She has never given up on her singing dream.
Motivation: She's repulsed by the PC; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Disguise kit.
Beast Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with top hat. She wears a top hat to cover her moderate length cinnamon fur. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Glassblower, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants a kiss.
Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Red garnet (110 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
