Baern Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple grey robe with brown stripes complete with hood. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Navigator profession.
History: He got into the Servant business at a young age. While studying, he fell in love. They married and had a daughter. He became a Servant soon after.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult.
Ideals: Opinionated. Bonds: Poor, Job, In love. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Melee.
Bune Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bristling with hidden weapons, mostly pickaxes and shields. Her white hair is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Energy wise she seems alert and responsive.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bune grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bune. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Entrepeneur, Joker, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 600 sp.
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Senteq wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Masseuse, who enjoyed hunting, Senteq was taken on many hunting expeditions. When Senteq reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Nature, Military. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Elaim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and wears a grey coat over a blue low-cut shirt, and a small hat upon his head. His small hat is riddled with cuts and holes. His eyes are blue and catlike.
Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally
Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork studded leather.
Helja Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with white socks and a vest with buckled shoes. Her golden hair is greasy and uncared for. Her violet eyes peer out from beneath her Stetson grey hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the east, but her parents moved at a very young age to the north. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Flaws: Ugly, Disease, Addict. Bonds: Immigrant. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
