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Advanced [show]


Art Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Marshal does. Her beige fur is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Eccentric and domineering, Art will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Art was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She inherited the family business which she has now maintained for 15 years.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Job, Attractive, Adventurer, Slave. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Art Running, Female Tabaxi Expert 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is singed and shortened. Her amber unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born at the edge of vast mountains. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Cloak Of Storm, Female Tabaxi Ranger 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 8 (-1)10 (+0) 15 (+2)18 (+4)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 pp. 1 Half-Plate.


Social Check DCs


Mantus Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red and very short. His silver eyes are passionate and lively.

Personality: This man loves writing and to teach people writing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Mantus studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of goblins

Ideals: Artistic, Justice, Gifted. Bonds: Criminal record, Enemies. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Mantus Guile, Male Tiefling Wizard 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely brown suit with white socks and a vest with buckled shoes. He wears a small hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Gomory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Cook. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Immigrant, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Warwick, Male Human Druid 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 18 (+4)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 50 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Dagnal Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her chestnut hair is still thick. Her eyes are violet and beady.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Dagnal does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Dagnal was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Dagnal Trueblood, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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