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Advanced [show]


Karg Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His chestnut hair is lengthy. His gray eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Beggar business at a young age. A gifted student he started as a Sailor, but he got bored and became a Beggar. He has dedicated himself to building a better village for his children.

Motivation: Further expansion of business; and money/treasure

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Adventurer, Rich. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Karg Brandon, Male Half-Orc Monk 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. Red garnet (100 gp). Coral (100 gp). Amethyst (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Ainsley, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and grey robe with the hood down. Her silver hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Many brigands want her driven away; and find a way to reverse the transformation of her brother

Flaws: Shy. Bonds: Adventurer, Rich, Enemies, Family. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Ainsley, Female Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp. Red spinel (160 gp).


Social Check DCs


Boddynock Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Boddynock studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was always very intelligent and has formed a secret society of specialists.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Boddynock Gobblefirn, Male Gnome Commoner 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp. Rock crystal (40 gp). 1 Superior lock.


Social Check DCs


Three Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her fur is yellow, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Three grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's in love.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Three Fang, Female Tabaxi Fighter 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp. Moss agate (14 gp). 2 Thunderstones.


Social Check DCs


Silvo Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long black hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Flaws: Addict, Hedonist. Bonds: Rich, Military, Religious. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Silvo Porridgepot, Male Halfling Fighter 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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