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NPC Generator

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Advanced [show]


Roland Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is long and white with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His mother raised him in a mountain cabin. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Extrovert. Flaws: Greedy. Bonds: Family, Nature, Adventurer. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Roland Koehlanna, Male Half-Elf Fighter 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Right-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears baggy brown pantaloons and a tan scarf. His brown fur is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Spy business at a young age. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Athletic, Disciplined. Bonds: In love, Job, Adventurer. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Right-Handed Of Stars, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Thea Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white costume with the symbols of the sun god on her torso. She has moderate length white hair. Her eyes are blue and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant, Rich. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Thea Sunmeadow, Female Halfling Cleric 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Deception +4, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Melech Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His dark red hair is still thick. His half smiles and black eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Melech Bliss, Male Tiefling Bard 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)18 (+4) 14 (+2)15 (+2)
Skills Deception +4, History +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 160 gp.


Social Check DCs


Right-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear pastel clothing when he does not wear armor. His black fur is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Right-Handed is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with painting.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the ruined castle and found the beat up sword and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Depressed, Secretive. Bonds: Nature. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Right-Handed Of Ivory, Male Tabaxi Monk 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Athletics +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs

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