Willow Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her black hair down. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Willow enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: Expand her business; and to be a mason again
Flaws: Terse, Hedonist. Bonds: Poor, Job. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Rohesia Wesley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown clothing when she does not wear armor. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She has a minor phobia of water and hates getting wet.
History: She got into the Painter business at a young age. A few years later when the west was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Flaws: Shy, Fearful. Bonds: Immigrant, Job, Enemies, Family. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp.
Silent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His right leg appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length cinnamon fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Silent was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp.
Godfrey Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. His white hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well.
Flaws: Ugly, Shy, Disease. Bonds: Family, Nature. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Alexandre Southey, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!