Andry Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She wears a deerstalker hat to cover her moderate length red hair. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her job bores her to no end. She has decided to make it more interesting.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Artistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Isabella Clayton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her long red hair reaches down to her waist. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.
History: A powerful necromancer made her what she is. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Optimist. Bonds: Adventurer, Mentor, Slave. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports brown clothing, slightly heavier than average wear. Her fur is gray and very short. Her fierce blue eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She got away from her former life and has fallen to alcoholism.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Insane, Addict. Bonds: Criminal record, Military. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Mûglûk Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is thinning but still full. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Mûglûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Opinionated. Bonds: Rich, Mentor, Family, Enemies. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He sports a flattop fur cut. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Drifting was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Ugly, Mundane, Insane. Bonds: Military. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red spinel (140 gp). Tourmaline (140 gp). Emerald (700 gp). Coral (140 gp). 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!