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Advanced [show]


Ogbur Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Mercenary uniform. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ogbur took refuge in the large cave and found the beat up spear and armor he uses now. He has achieved small success as a Mercenary.

Motivation: Further expansion of business; and to be a spice merchant again

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Nature. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Ogbur Stansfield, Male Half-Orc Warrior 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Melissa Wellington, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She usually wears her grey robe and has her shortbow always slung over her shoulder. Her whole body is exceptionally muscular. With bright red hair. She tend to wears goggles to shield her eyes.

Personality: Melissa wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: Marry her sister to traveling adventurers; and regain custody of her son

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Melissa Wellington, Female Human Rogue 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Amethyst (100 gp).


Social Check DCs


Antrara Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her glaive always slung over her shoulder. She wears a colorful flower in her black crest. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a desert tribe. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Hedonist, Racist. Bonds: Attractive, Religious, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Antrara Lhamboldennish, Female Dragonborn Rogue 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nelkin Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nelkin was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Nelkin Smoothhands, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length red hair. He has gleaming, smiling brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Warryn was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Banker job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Job, Religious. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Warryn Garrick, Male Gnome Paladin 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 8000 cp. 1 Small steel mirror.


Social Check DCs

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