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NPC Generator

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Advanced [show]


Grigi Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She has wavy black hair. Her violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 5 years old her parents immigrated from the north. A freak accident while working with her Unemployed mother left her crippled. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Grigi Yardley, Female Half-Orc Bard 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 6000 cp. 5 Acid flasks.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized white coat and is in decent physical shape. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Criminal record. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Nedda Warmwater, Female Halfling Ranger 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp.


Social Check DCs


Kadana Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple black robe with green stripes complete with hood. Her rusty crest is lengthy and is close to two feet long. Her eyes are red and beady.

Personality: Eccentric and domineering, Kadana will drive conversation. Energy wise she seems alert and responsive.

History: Kadana was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Kadana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Kadana Wystongjiir, Female Dragonborn Wizard 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2600 sp. 1 Buckler.


Social Check DCs


Bulzo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Bulzo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Mentor. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Bulzo Wildcloak, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Lorilla Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. Her hair, while still mostly brown, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is almost excessively polite to everyone, even when angry. She plays an instrument quite well.

History: A powerful necromancer made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Military. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Lorilla Fapplestamp, Female Gnome Monk 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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