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Advanced [show]


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. She has wavy red fur. She has gleaming, smiling green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Shifting studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Shifting In the Wind, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. Blue quartz (9 gp). Rose (50 gp). Azurite (9 gp).


Social Check DCs


Diesa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Diesa embodies much of what other species detest in the Dwarves. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety.

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Diesa Aranore, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp.


Social Check DCs


Zepar Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a green suit. His silver hair is smooth and relatively long. His black eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Zepar Rise, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)19 (+4) 11 (+0)17 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Fletcher business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Seamstress again; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Attractive, Job, In love. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Duergath Durthane, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Thorpe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy red pantaloons and a yellow scarf. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Rich, Nature. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Thorpe Underfoot, Male Halfling Monk 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Tourmaline (140 gp).


Social Check DCs

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