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Advanced [show]


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light grey in addition to tight pants. He wears his brown hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: Uraim hails from a village terrorized by orcs. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Enemies, Slave. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Uraim Daerdahk, Male Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)15 (+2) 8 (-1)9 (-1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 130 gp.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long gold crest kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Greedy, Shy. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Smoky quartz (40 gp). White opal (500 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Reeza Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly quarterstaffs and nunchakus. She has a long black ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved out east to avoid the crime she committed. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Bonds: Attractive, Criminal record, Job, Immigrant. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Reeza Merton, Female Half-Orc Wizard 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, violet shirt, and tan tie. He has wavy chestnut hair. His brown eyes are passionate and lively.

Personality: Bucklal wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Halfling conditions. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly, Racist. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Bucklal Copperkettle, Male Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +0, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Ahrim Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black coat over a red low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a flattop hair cut. His fierce white eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Ahrim Bitter, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 10 (+0)20 (+5)
Skills Nature +5, Performance +7
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs

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