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Advanced [show]


Art Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, pastel, dusty cloak, she is not a threatening figure. She has no fur. Her eyes, though not visible through her cowl, are hazel.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son

Flaws: Ugly, Secretive, Antagonistic. Bonds: Nature, Military, Family. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Art Moon, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 17 (+3)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Deep green spinel (100 gp).


Social Check DCs


Thodris Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her axe. She sports silver long hair. She has gleaming, smiling gray eyes.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south, but her parents moved at a very young age to the east. In her 17th year, her parents were killed by a brigands raid, leaving Thodris alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Thodris was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Immigrant, Enemies. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Thodris Bigtoe, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 350 gp. 1 Darkwood Shield.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His hair is golden, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local bounty hunter

Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Roge Warmwater, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Finellen Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. She has gleaming, smiling blue eyes.

Personality: Finellen speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Finellen hails from a village terrorized by illithids. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Finellen Strakeln, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Alexandrite (300 gp).


Social Check DCs


Arara Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Arara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She pushes her goals aggressively. She is also a coward if confronted.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions.

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Nature, Religious. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Arara Withrethin, Female Elf Warlock 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 150 gp.


Social Check DCs

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