Raymond Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a broad hat to cover his moderate length chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family Raymond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raymond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Raymond managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Passionate. Flaws: Addict, Disease. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. Brown-green garnet (160 gp).
Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Einkil studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Half-Orc people; and he is wracked by social anxiety
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 330 gp. 1 Chain shirt.
Quarion Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear tan clothing when he does not wear armor. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Quarion was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to trick people and travel the world for free.
Motivation: His relatives are trying to arrange a marriage; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Bonds: Attractive, Criminal record, Job, Debt, Family. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. Red garnet (60 gp).
Meriele Holimion, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her chestnut hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Impeccable, Professionalism. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.
Aasathra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her rusty crest is unkempt and raggedy. Her fierce red eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born to loving parents in a slum to the south. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her; and she wants revenge against giants
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Melee.
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