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Ghâm Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white painted combat armor at almost all times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ghâm was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Military. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Ghâm Law, Male Half-Orc Adept 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 220 gp. 1 Chain shirt.


Social Check DCs


Marbas Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has a dull look in his black eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Marbas Torment, Male Tiefling Expert 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Panana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to cover her moderate length black hair. This gray eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Panana Tarkelby, Female Gnome Wizard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is smooth and relatively long. He has amber eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Interpreter, Varis learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He has never given up on his dancing dream.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy, PTSD, Mundane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Varis Ariessus, Male Elf Sorcerer 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. His orange fur is heavily combed to the left. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Aura took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 2
Medium (6'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Chain shirt.


Social Check DCs

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