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Advanced [show]


Shax Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She carries with her a set of daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her eyes are a pleasant red.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional, Secretive, Antagonistic. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Shax Revulsion, Female Tiefling Expert 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 150 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Barney, Male Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is bronze and very short. This gold eyed southerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Flaws: Selfish. Bonds: Adventurer, Job, Enemies. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Sorcerer 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp.


Social Check DCs


Werydd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and sports grey clothing, slightly heavier than average wear. Her long blonde hair reaches down to her waist. She has a tattooed face.

Personality: Werydd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Werydd was raised in a hard working conservative environment. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and expand her business

Ideals: Artistic, Gifted. Bonds: Family, Job, Rich. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Werydd Strakeln, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Armara Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean green cloak covering her clean studded leather. She keeps her blue hair in a pixie cut. Her black eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the west. As long as the job gets done she does not care how it got done.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Armara Cryptic, Female Tiefling Barbarian 3
Medium (4'11") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp. Chrysoberyl (40 gp).


Social Check DCs

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