Bertram Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a red suit. He carries a battered club and tarnished shortspear as well. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and he has a crush on the local painter
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Has a crush. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Thamior Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears blue trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. With a patchy golden beard and wild golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Criminal record, Slave, Immigrant. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp.
Ranala Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears an entirely tan suit with black socks and a vest with buckled shoes. Her hair is always cut to a buzz. Her green eyes dart from person to person.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.
History: Ranala was raised in a hard working conservative environment. A gifted student she started as a Locksmith, but she got bored and became a Map Maker. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Anselm Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He keeps his blonde hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Mason business at a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Joker, Gifted. Bonds: Family, Job, Adventurer. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Silver pearl (110 gp).
Reeza Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a long, black cloak. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Beggar, who enjoyed hunting, Reeza was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister
Ideals: Joker, Logical. Flaws: PTSD. Bonds: Nature, Family. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1900 sp.
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