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Advanced [show]


Kerkad Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is cut close to his head. His gold eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Kerkad Ebynichtomonis, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Godfrey Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy grey suit. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Godfrey hails from a village terrorized by giants. His childhood dream was to be a Marshal, but he was a colossal failure. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Godfrey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Athletic, Optimist. Bonds: Attractive, Job, In love, Enemies. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Godfrey Pickering, Male Human Wizard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His crest is copper and curly. His red unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Carpenter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Mozikth was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Carpenter job and began his own company from there.

Motivation: To be a Detective again.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Mozikth Hashphronyxadyn, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Phann Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large violet mantle and cape that has been intricately interwoven into her black robe. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion.

Ideals: Optimist, Professionalism. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Phann Meliamne, Female Half-Elf Aristocrat 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp. Rhodochrosite (4 gp).


Social Check DCs


Gale Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and he perpetually has his flail ready. He wears his black fur up. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Gale Fang, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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