Barendd Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a grey collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a axe. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bounty Hunter and found it very stressful. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety; and doesn't want to be a bounty hunter and was forced into it by his family
Flaws: Fearful. Bonds: Job, In love, Immigrant, Family. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Gerard Benson, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears bulky grey painted plate armor. He wears a deerstalker hat to cover his moderate length brown hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Marshal, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it.
Ideals: Justice, Gifted. Flaws: Sensitive. Bonds: Poor. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 90 gp. 1 Silver holy symbol.
Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy auburn hair. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Knight.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Jasmine Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red hair down. Her eyes are a pleasant brown.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: Money/treasure; and doesn't want to be a assassin and was forced into it by her family
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Aura Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy gray fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Gifted from a young age, Aura studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Banded agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!