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NPC Generator

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Advanced [show]


Huru Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is matted, messy, and big. Her green eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Sculptor business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Huru Chester, Female Half-Orc Warrior 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rezena Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy black dress. She wears her bronze crest down. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Rezena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: Born to a Priest, her mother struggled to pay the bills. A freak accident while working with her Priest mother left her crippled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert, Persistence. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Rezena Argenthrixus, Female Dragonborn Bard 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1200 sp.


Social Check DCs


Cloak On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length gray fur. Her amber eyes peer out from beneath her broad brown hat.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cloak is combative with any and all who dare try her patience in the slightest.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels the way she acts is they only way to get by in the world; and to unite with her sister

Ideals: Justice, Impeccable. Bonds: Attractive, Immigrant, Family. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Cloak On the Water, Female Tabaxi Warrior 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +6

Possessions: 90 gp.


Social Check DCs


Nogu Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her golden hair has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The war was a terrible time for her, and Nogu does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying brother.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Antagonistic, Depressed, Fearful. Bonds: Military. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Nogu Wentworth, Female Half-Orc Rogue 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 190 gp. Red garnet (50 gp). 1 Breastplate.


Social Check DCs


Myria Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a fine chain shirt which she covers with red colored cloaks and clothing. She has no hair. She has violet eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Myria was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and further expansion of business

Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Myria Goodearth, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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