Barbena Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has wavy chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Spy profession.
History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She inherited the family business which she has now maintained for 5 years.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Flaws: Insomniac, PTSD. Bonds: Job, Rich, Adventurer. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp.
Harriet Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a flail on her belt. Her golden hair is drawn into a tight pony tail with a clover scrunchie. She has violet eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. Harriet was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harriet decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Poor, Criminal record. Occupation: Server
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. Red spinel (50 gp).
Neega Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black tunic with brown highlights, and long white pants that bunch up around her shoes. She is bristling with hidden weapons, mostly shields and bows. She keeps her chestnut hair in a flapper bob. She has gray eyes and a black hat with a brown feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a logical person and will generally grow upset if things defy logic and science.
History: Neega was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and to reunite with her old friends
Ideals: Opinionated, Logical. Bonds: Criminal record, Poor, Adventurer, In love. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern man, he prefers to wear grey clothing when he does not wear armor. He has black hair. His eyes are likewise blue.
Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast plains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Nature, Enemies. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Caelynn Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has always had a great fascination with Half-Orc culture. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Caelynn was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
