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NPC Generator

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Advanced [show]


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright blue dresses and hats. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Nature, Rich. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Enidda Fabblestabble, Female Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Ekemon Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are red.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Ekemon was born in the east. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive, Nature, In love. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ekemon Ecstasy, Male Tiefling Sorcerer 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 70 pp.


Social Check DCs


Margery Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her hair is auburn, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: The child of western immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Whispers

Attributes [hide]

Margery Sylvaranth, Female Half-Elf Paladin 3
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2600 sp.


Social Check DCs


Bendoo Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. She wears her white hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Bendoo Staurheim, Female Half-Orc Paladin 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Enna Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. She has wavy brown hair. She wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Enna embodies much of what other species detest in the Half-Elves. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer, Military. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Enna Eathalena, Female Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Azurite (5 gp). 4 Smokesticks.


Social Check DCs

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