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Advanced [show]


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has worked as a Dyer like his father before him.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Boddynock Loofollue, Male Gnome Barbarian 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Ootah Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her monstrous two handed axe. Her hair is brown, silky, and of moderate length. Her gray unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Jeweler.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Flaws: Disease, Hedonist, Racist. Bonds: Attractive. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Ootah Beitz, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 17 (+3)9 (-1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Syllin Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports tan clothing, slightly heavier than average wear. Her hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. This green eyed southerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Syllin took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Slave. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Syllin Lathalas, Female Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Budd, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants, and carries shortspears. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Fighting, Optimist, Athletic. Flaws: Secretive. Bonds: Poor. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Theobald Budd, Male Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Amber (140 gp).


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his sai ready. He keeps his red hair in a pixie cut. He has hazel eyes and a grey hat with a brown feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Marley, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs

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