Frouse Murnig, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has moderate length silver hair. He has blue eyes and a blue hat with a black feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east to a Knight, Frouse learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Banded mail.
Gerard Breeden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and sports brown clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His hair is cut close to his head. His brown eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Passionate. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 30 gp.
Ida Wheatley, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. She has a moderate pudge and is not very fit. She wears her red hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered
History: Born in the south to a Adventurer, Ida learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. She became a Adventurer soon after.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Athletic, Logical. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Eye agate (16 gp).
Nikki Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her blonde hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are violet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Doctor. She then took over the family business and is one of the better Doctor for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Philantrophist, Optimist. Bonds: Military, Job, Slave. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 700 sp.
Aura Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fancy brown suit. He has wavy beige fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Aura studied abroad. He was taken from his home at a very young age. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Ideals: Athletic, Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Moonstone (20 gp).
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