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Advanced [show]


Tricking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has dyed her greying white fur a little too much giving a sharp white color. Her amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She got into the Brewer business at a young age. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Brewer for hire.

Motivation: To be a Bellfounder again.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Tricking In the Morning, Female Tabaxi Barbarian 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Emmeline Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. Her auburn hair is matted, messy, and big. Her eyes are likewise brown.

Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.

History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and she's looking for her big break

Flaws: Ugly, Impulsive. Bonds: Military, Family, Adventurer. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Emmeline Alfonso, Female Half-Elf Warlock 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black, dusty cloak. He has wavy white hair. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark; and many goblins want him driven away

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Adventurer, Poor, Nature. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Andram Fright, Male Tiefling Rogue 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Gimgen Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in grey turtlenecks beneath a red coat with black slacks. He wears a feathered hat to cover his moderate length silver hair. His eyes are a pleasant violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Gifted from a young age, Gimgen studied abroad. Gimgen was born on a far southern plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He was granted arcane powers by his dying sister.

Motivation: Gnomish compassion; and he wants revenge against orcs

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Gimgen Silverstone, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 100 pp. Hematite (12 gp). Amber (110 gp).


Social Check DCs


Dazzazn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His copper crest is heavily combed to the right. His gold eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: The child of a Performer, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted martial powers by his dying brother.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Dazzazn Pyraxtallinost, Male Dragonborn Bard 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Aquamarine (700 gp). Alexandrite (700 gp). Jasper (80 gp). Brown-green garnet (120 gp). 1 Masterwork Musical instrument. 1 Disguise kit. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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