Oriff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky grey painted plate armor. Her silver hair is smooth and relatively long. Her eyes are violet and catlike.
Personality: Oriff is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: She's looking for her big break.
Ideals: Athletic, Logical. Flaws: Depressed, Insane. Bonds: Adventurer. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 390 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). 2 Holy water.
Bathin Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly daggers and rapiers. He has red hair. His white eyes peer out from beneath his small black hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Flaws: Mundane, Addict. Bonds: Criminal record. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Mehen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a long, black, dusty cloak, and sports empty pouches on his belt. His silver crest, when down, is lengthy. This red eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Mehen was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mehen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mehen. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Barrister again.
Ideals: Joker. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Gynnie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red tunic with blue highlights, and long grey pants that bunch up around her shoes. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a card on it. Her long blonde hair reaches down to her waist. Her eyes are likewise green.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gynnie hails from a village terrorized by gnolls. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.
Motivation: Many gnolls want her driven away; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. Freshwater pearl (4 gp).
Quelenna Nailo, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears light armors faded through time and improper care. Her Stetson hat is riddled with cuts and holes. Her violet unseeing eyes seem to look past you.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Merchant mother left her crippled. She's since become an addict/alcoholic.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Disease, Cynical, Addict. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Rose (60 gp).
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