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Advanced [show]


Jezean Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her gold crest has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and her religion dominates her actions

Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Jezean Delmirev, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp. Silver pearl (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Blyth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown vest and prefers violet and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ermina is combative with any and all who dare try her patience in the slightest.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Ideals: Optimist, Justice, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Ermina Blyth, Female Human Expert 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Percival Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of western immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record, Immigrant. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Percival Holland, Male Half-Elf Warrior 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pennie Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. Her golden hair is braided into rings. Her thin eyebrows rest above her beady amber eyes.

Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pennie is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pennie Stoutbridge, Female Halfling Rogue 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Ogg Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean white cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Ogg Huxley, Male Half-Orc Warrior 1
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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