Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, pastel, dusty cloak. Her gray fur is lengthy. Her eyes are likewise copper.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Cloud enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Weaver, Cloud learned a great deal about her mother's area of expertise. Through the years after Cloud was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Cloud's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 12 years.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp. Azurite (9 gp).
Bulzo Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a white handlebar mustache and slicked back white hair. He has gleaming, smiling brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: When he was but 3 years old his parents immigrated from the south. A gifted student he started as a Layabout, but he got bored and became a Bowyer. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He would like to get married and retire; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Frouse Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greatsword. His hair is white and curly. His eyes are violet and beady.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Frouse and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Flaws: Ugly, Addict, Fearful, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Banded agate (5 gp). Eye agate (5 gp). 1 Masterwork Common Melee.
Halander Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white trousers with tan and green striped suspenders. He wears various colorful collared shirts. His white hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Extrovert, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Drogo Woods, Male Human [Permalink]
Personal [hide]
Description: This malnourished man usually wears his grey robe and has his bastard sword always slung over his shoulder. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Engraver like his mother before him.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and expand his business
Ideals: Gifted. Bonds: Poor, Job, Religious, Nature. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!