Roge Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and to be a fisher again
Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Nature, Job, Family. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Gilbert Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his monstrous two handed axe. His hair, while still mostly silver, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Joker, Gifted. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 290 gp.
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His wide-brimmed hat is riddled with cuts and holes. His blue eyes dart from person to person.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Barrister, who enjoyed hunting, Shadow was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Racist, Shy. Bonds: Nature. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Baelitae Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her white hair is greasy and uncared for. Her eyes are likewise brown.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Elven conditions. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends; and she's looking for her big break
Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Slave. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.
History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Engraver, but he got bored and became a Miner. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Expand his business; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Job. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1700 sp.
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