Conrad Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed easterner is not easily forgotten.
Personality: Conrad wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has achieved small success as a Adventurer.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Disciplined, Optimist. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sard (20 gp). Carnelian (20 gp).
Gardain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. His chestnut hair has been sun bleached extensively. His eyes are blue and beady.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: Born in the east to a Tanner, Gardain learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp.
Theodoric Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown shirt with thin pastel vertical stripes and brown pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Spear Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with green pants. He carries a battered kukri and tarnished dagger as well. He keeps his beige fur in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich southern family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and money/treasure
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 sp. Blue quartz (11 gp). Violet garnet (200 gp).
Donella Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears tan cloth garments or leather armor. Her silver hair is lengthy. Her violet eyes peer out from beneath her Stetson tan hat.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Donella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Barber. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Military, Job. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Brass mug with jade inlays (100 gp).
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