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Advanced [show]


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and to be a dyer again

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Oblar Warmwater, Male Halfling Expert 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered halberd and tarnished shortbow as well. His white crest is matted, messy, and big. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: American accent

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She has slicked back red hair. Her blue eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Stylist born in the past three hundred years. She has a small toy that she constantly fidgets with.

History: She was born in a small forest village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her daughter; and sabotage a competitor

Flaws: Addict. Bonds: Rich, Job, Nature, Family. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Sannl Ungart, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Assassin uniform. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Assassin in town.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Immigrant, Guardian, Nature, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. Onyx (70 gp). Sard (70 gp). White pearl (140 gp).


Social Check DCs


Beloril Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. He has white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Beloril hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Flaws: Secretive, Hedonist. Bonds: Attractive, Enemies, Immigrant. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Beloril Thrahak, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 sp.


Social Check DCs

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