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Advanced [show]


Dalgal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Barkeep. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Flaws: Disease, Insomniac. Bonds: Job, Attractive, Immigrant. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Dalgal Brawnanvil, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Katherine Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. Her white hair is cut jaggedly and amateurishly. Her hazel unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Mason profession.

History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich, Job, Mentor. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Katherine Ilphelkiir, Female Half-Elf Adept 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1800 sp.


Social Check DCs


Crampernap Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy auburn hair. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Crampernap was raised in a hard working conservative environment. His childhood dream was to be a Navigator, but he was a colossal failure. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Bonds: Adventurer, Attractive, Job. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Crampernap Gimlen, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His yellow fur is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Stylist father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Guardian, Poor. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Trail Of Wine, Male Tabaxi Paladin 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Karash Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, and is pretty ugly. His red hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Ploughman in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has drifted from career to career and currently works as a Ploughman.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Karash Barlow, Male Half-Orc Commoner 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs

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