Amnon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with broad hat. He sports a flattop hair cut. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and to reunite with his old friends
Flaws: Ugly, Secretive. Bonds: Adventurer, Rich, Religious. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
Possessions: Moss agate (13 gp). Red-brown spinel (110 gp). Amethyst (110 gp). 1 Half-Plate.
Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no crest. His fierce gold eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.
History: The child of southern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a top hat to cover her moderate length brown fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Athletic, Artistic. Flaws: Ugly, Sensitive. Bonds: Adventurer. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Salanop Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear tan clothing when she does not wear armor. Her white hair, when down, is lengthy. Her fierce green eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the west was not economically sound they moved to her current location. She has worked as a Shepherd like her mother before her.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record, Job, Adventurer. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Chain shirt.
Târz Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. He wears a top hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Fighting, Justice. Bonds: Rich, Adventurer, Mentor. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 330 gp.
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