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Advanced [show]


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with dancing.

History: Senteq was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Performer again; and balancing his hectic life and new server responsibilities is difficult

Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Server

Voice: Slurs words

Attributes [hide]

Senteq Ironhide, Male Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Nicholas Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in yellow turtlenecks beneath a tan coat with green slacks, marred by chocolates. His long white hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly, Impulsive, PTSD. Bonds: Criminal record. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Nicholas Othronus, Male Half-Elf Wizard 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Dalgal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is portly but not overly obese. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Pacifist, Athletic. Flaws: Sensitive, Racist. Bonds: Criminal record. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Dalgal Trueanvil, Male Dwarf Bard 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp. Malachite (4 gp).


Social Check DCs


Shane Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His small hat is riddled with cuts and holes. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane, Hedonist. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Wakefield, Male Human Cleric 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (160 gp).


Social Check DCs


Tomph Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries with her a set of maces on her belt, each one with a ruby on the hilt. She wears her chestnut hair up in a very large beehive style do. Her eyes are a pleasant amber.

Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Gifted, Persistence. Bonds: Adventurer. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Tomph Thackeray, Female Half-Orc Druid 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs

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