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NPC Generator

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Advanced [show]


Daar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. Her green crest is braided into rings. Her half smiles and red eyes are beguiling and draw you in.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Daar grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac.

Flaws: Cynical, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Daar Shestendeliath, Female Dragonborn Paladin 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Shaena Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Miller. She has dyed her greying red hair a little too much giving a sharp red color. She wears a mask on her face.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Miller for hire.

Motivation: To be a Mercenary again; and human compassion

Flaws: Racist. Bonds: Job, Enemies, Criminal record, Rich. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Shaena Wiseacre, Female Halfling Bard 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 160 gp.


Social Check DCs


Hadwisa Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears yellow painted combat armor at almost all times. Her hair is brown and very short. Her thin eyebrows rest above her beady hazel eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and she seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Hadwisa Ariessus, Female Half-Elf Druid 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Large well-done wool tapestry (300 gp). 1 Silk rope.


Social Check DCs


Susannah Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Cartwright. Her tied-back hair is white. Her hazel eyes peer out from beneath her small yellow hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with dancing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She is content; and to be a bowyer again

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Job, Poor. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Susannah Devore, Female Half-Elf Fighter 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Hematite (11 gp).


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely brown suit with tan socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Nicholas Mitchell, Male Human Adept 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp.


Social Check DCs

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