Rose Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears white painted combat armor at almost all times. Her silver hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She is obsessed with finding treasure.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She was granted arcane powers by her dying brother.
Motivation: To protect her home; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Guardian, Adventurer, In love. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
Wrenn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Flaws: Insane, Hedonist, Addict. Bonds: Attractive, Adventurer, Family. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. Deep blue spinel (800 gp). Peridot (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). 1 Minor magic item.
Nithther Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy black suit, and he perpetually has his rapier ready. His crest is cut close to his head. He has a dull look in his red eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown shirt with thin green vertical stripes and yellow pants. He sports a flattop hair cut. This blue eyed westerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Veit took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: He's in love; and to be a beggar again
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Korfel Raethran, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears a blue tunic with grey highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. His white hair is still thick. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Cartwright, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Philantrophist, Fighting. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
