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Advanced [show]


Peren Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with Stetson hat. His Stetson hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Selfish, Insane. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peren Floshem, Male Elf Aristocrat 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His brown hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions; and to be a herbalist again

Ideals: Fighting. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Mitchell, Male Human Warlock 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 sp.


Social Check DCs


Stannor Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy white suit. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Born to a Sailor, his father struggled to pay the bills. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Stannor Quickstep, Male Halfling Druid 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Religion +2, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs


Heskan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has a slight overbite and is overall scrawny. His long blue crest is drawn into a two foot long braid. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Nature, Debt. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heskan Mohradyllion, Male Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Oriel Middleton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears her brown hair down. Her gray unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Apothecary. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Oriel was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Oriel Middleton, Female Human Rogue 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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