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NPC Generator

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Advanced [show]


Dûgz Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a white hat with a grey feather.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Dûgz Cooper, Male Half-Orc Wizard 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 gp.


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak. He has a penchant for wearing a ring with an oversized sapphire on his right hand. With a patchy silver beard and wild silver hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Adventurer, Nature, Has a crush. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Aranore, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Krusk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a black suit, brown shirt, and yellow tie, and is pretty ugly. His black hair is braided into rings. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Krusk and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Slave. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Krusk Lindsey, Male Half-Orc Bard 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his rusty crest well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting, Athletic, Disciplined. Bonds: Rich, Attractive, Adventurer. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Reirak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Reirak Graybeard, Male Dwarf Wizard 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Deep green spinel (150 gp).


Social Check DCs

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