Reddlepop Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tan collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her red hair is wavy and long. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Animal Trainer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Job. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp.
Azza Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. Her hair, while still mostly dark red, has prominent grey streaks. Her thin eyebrows rest above her beady black eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Locksmith, but she was a colossal failure. She used her abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp. Red-brown spinel (80 gp). 1 Masterwork Common Melee.
Tana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and black handkerchief worn on her right side. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long golden hair reaches down to her waist. Her hazel eyes peer out from beneath her feathered blue hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Shy, Impulsive, Greedy. Bonds: Rich, Slave. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Dûgza Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. Dûgza was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sage. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant, Military. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Nirgel Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Map Maker uniform. His white hair is matted, messy, and big. His silver eyes are slightly larger than normal.
Personality: Nirgel is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Nature. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!