Marastyr Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She carries with her a set of sais on her belt, each one with a topaz on the hilt. Her hair is short and red. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A few years later when the west was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality
Ideals: Fighting, Professionalism, Artistic. Bonds: Immigrant, Adventurer, Slave. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Dagger Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" western woman, she is dressed in earthy colors with a pastel and blue handkerchief worn on her left side. Her black fur is drawn into a tight pony tail with a cross scrunchie. She has several tiny aquamarine earrings on each ear.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Ranger school at a young age so that she could practice her divine talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and to end her boredom
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Brass mug with jade inlays (200 gp). 1 Banded mail.
Osah Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a faded coat and loose pants complete with wide-brimmed hat. Her hair, while still mostly red, has prominent grey streaks. Her red eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Tiefling conditions. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Insane, Racist. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Bilga Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern woman is generally well dressed albeit a few years behind the times. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Bilga was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bilga's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Bilga and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Fargrim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light brown in addition to tight pants, and a wedding ring on his right hand. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is irascible and easily irritated. A true patriot, Fargrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up whip and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Military, Nature, Adventurer. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 260 gp.
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